Millipede Jason Oakley, February 5, 2022 I can’t believe I haven’t posted about this here. I programmed a game for the… Continue Reading
TRSE Demo for VZ200 Jason Oakley, September 5, 2021December 18, 2021 I’ve added in support for non-destructable sprites and fixed a few other things (one with… Continue Reading
Turbo Rascal Syntax Error “;” expected but BEGIN Jason Oakley, August 29, 2021December 18, 2021 This past week I became interested in this funky development environment called TRSE. They have… Continue Reading
PunyInform Jason Oakley, April 26, 2021April 26, 2021 I decided to join another game dev jam. This time it is the PunyInform Jam…. Continue Reading