Category Archives: Programming

Millipede

I can’t believe I haven’t posted about this here. I programmed a game for the VZ200 using TRSE! It was quite a lot of fun to do. It also motivated me to provide a lot more library support for the …

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TRSE Demo for VZ200

I’ve added in support for non-destructable sprites and fixed a few other things (one with the help of Leslie Ayling on the VZ200 Facebook group, THANKS!) 🙂You can write text, draw sprites, make sounds, etc using Turbo Rascal Syntax Error.Next, …

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Turbo Rascal Syntax Error “;” expected but BEGIN

This past week I became interested in this funky development environment called TRSE. They have written a (mostly) Pascal compiler and IDE, etc for 8-bit and 16-bit computers. I noticed they had not covered the Dick Smith VZ200 which was …

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Ghosts ‘N Goblins – VZ200

PunyInform

I decided to join another game dev jam. This time it is the PunyInform Jam. PunyInform is a way to make text-only adventure games for anything from 8bit to 16bit to modern machines.