Category Archives: Programming - Page 2

Pipes for VZ200 & VZ300

During the last two weeks there’s been a Retro Game Jam on itch.ioThe aim was to make a game for a retro platform. No limits or themes.So I decided to write a VZ200 game using the Multi-Platform Arcade Game Designer …

Read more »

VZ Front End

Now that Guy has released a new version of VZEm emulator for VZ200 and VZ300 computers with a commandline switch to Auto-launch a game, I figured it’d be cool to have a launcher application which shows screenshots of VZ games …

Read more »

Cassette 50 competition

There’s a Cassette 50 charity competition for the Commodore 64 computer at the moment. Games are based on the original ‘cassette 50’ idea where you got 50 games but they were very small and not very good quality. They went …

Read more »

FREEZE64 presents Toxic Frenzy!

Vinny has let the cat out of the bag, so to speak. The Commodore 64 game I was developing is called Toxic Frenzy! It’s based on a Game and Watch game called “Oil Panic“. In this one, however, it’s toxic …

Read more »

“Toxic Frenzy” game diary

This is a mini diary of learning 6502 Assembler programming for Commodore 64. It’s actually been a couple of weeks since I started this so will only have some short summaries I can remember and what I can gather from …

Read more »