When I started writing the Game Library, it was originally only a Graphics Library. The first thing I did was to get the Z88DK Devkit to display writing in fonts in the VZ’s hires MODE(1) graphics mode.I was looking at …
Category Archives: Foxglovz dev
Foxglovz dev diary Part 1
Posted by Jason Oakley
on January 6, 2020
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I thought I might share a few thoughts while developing my Z80 Game Engine for the VZ200/VZ300 computers (aka VTech Laser 200 / Salora Fellow / Seltron 200 / etc). These computers have a Zilog Z80 CPU and a Motorola …