Millipede Jason Oakley, February 5, 2022 I can’t believe I haven’t posted about this here. I programmed a game for the… Continue Reading
VZ200 Christmas demo Jason Oakley, December 18, 2021December 18, 2021 I saw a few people had written demos for Christmas for the Commodore 64 and… Continue Reading
TRSE Demo for VZ200 Jason Oakley, September 5, 2021December 18, 2021 I’ve added in support for non-destructable sprites and fixed a few other things (one with… Continue Reading
Turbo Rascal Syntax Error “;” expected but BEGIN Jason Oakley, August 29, 2021December 18, 2021 This past week I became interested in this funky development environment called TRSE. They have… Continue Reading