I’ve been busy working with the MPAGD – Multi-platform Arcade Game Designer.
It turns out there was not much interest in a new VZ200 game so I’ve pivoted my game to the Spectrum! (Why not Commodore 64? Well, MPAGD is not available for C=64. The developers asked and nobody at all was interested).
I decided to set up my desktop computer with Sublime Text + VICE + KickAssembler + Debugger.
All of the instructions online say to set it up in C:\C64\Tools but I have a Dev drive and folder I like to keep my stuff set up in so had to wrangle settings around until I got it to work. Not a lot of the settings are easy to figure out. Here’s the layout of my Dev drive for C64:
You need to set up PATH and CLASSPATH environment variables but it’s not really clear how to do this. Here’s a screenshot of mine:
The PATH environment variable just needs the location of VICE:
Next, you need to set up the Kick Assembler Preferences. By default it has the “kickass_debug_path” set to “x64” but this file does not exist in VICE. It’s actually “x64sc” (there are others but this is the recommended one). So my settings are: