Category Archives: Programming

Multi-Platform Arcade Game Designer

A new distraction suddenly appears and WauloK takes it onto his load of “Stuff to do” along with developing Foxglovz and a game or two. 😀
I have so many game ideas in my head I’d love to port or create new on the VZ200 platform that I’m wearing myself thin on all my projects! Oh yes! I’m also still trying to port ZX 1bit audio engines to VZ. I’ve been getting some help for information from the guys at RandomFlux and will keep trying now and then when I have time.

Pacman written in MPAGD on VZ200 emulator

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There’s a fun challenge on Twitter at the moment with the hashtag #8bit snow. They want people to make little demos on their 8bit computer for Christmas and post it to Twitter with this hashtag. I whipped up something quickly in Z88dk today.

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I’ve been working with the Z88DK and wanted to look at doing some sprites. I started by loading up the VZEm emulator and using SET and COLOR and loops. Unfortunately, this takes a lot of time. I needed something better.

Paintyx by Jason Oakley
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Insanity Run Minecraft plugin

In 2013-14 I have been developing a Minecraft game plugin called “Insanity Run“. It is based on the Temple Run genre and has had over 4,600 downloads from the Bukkit developer website.

Insanity Run